Joshua Stutts, Program Coordinator
Email address: stuttsjl@alfredstate.edu
The game and interactive design (G&ID) program offers a hands-on, studio-based approach to design, programming, and storytelling. Course work covers the breadth of interactive design from AAA (triple A) game titles to the interactions of application interfaces. Skills developed in the program are applicable to the growing fields of user experience (UX) design, application design, web design, data visualization, and interactive entertainment.
Graduates of the game and interactive design Bachelor of Science program will possess the skills and technical knowledge base necessary to be proficient and capable in both the design and development of interactive media. They will be well prepared for entry-level positions in the fields of experience (UX) design, application design, web design, data visualization, and interactive entertainment. The program's strength is in the versatility and flexibility of the graduating student, allowing employment opportunities to expand well beyond a singular field of design.
No data available.
Required: Algebra and Geometry, Transfer applicants must possess a 2.0 cumulative grade point average as well as a grade of "C" or better in each course taken during the most recent semester of attendance. Individuals with less than a 2.0 cumulative grade point average may be considered with additional documentation.
Recommended: Algebra 2, Physics
Students who believe they need a reasonable accommodation to properly participate in this program may contact Melanie Ryan in the Office of Accessibility Services. This office may be contacted by email at oas@alfredstate.edu or by phone at 607-587-4506. Please keep in mind that some accommodations may take time to implement, so students seeking accommodations are encouraged to contact OAS as early as possible.
A tier 4 or Apple MacBook Pro laptop computer is required for students entering the game and interactive design program. Laptop specifications are available at www.alfredstate.edu/required-laptops.
TYPICAL EIGHT-SEMESTER PROGRAM
First
DGMA | 1403 | Digital Foundations I | 3 |
CISY | 1113 | Computer Programming I | 3 |
COMP | 1503 | Freshman Composition | 3 |
FNAT | 1403 | Survey of Interactive Media | 3 |
GLST | 2113 | Global Perspectives:Spcl Topic | 3 |
15 |
Second
DGMA | 2403 | Introduction to 3D Animation | 3 |
DGMA | 4103 | Interactive Design | 3 |
MATH | xxx3 | Gen Ed/Math Elective | 3 |
LITR | xxx3 | Literature Elective | 3 |
XXXX | xxx3 | Gen Ed/LAS Elective | 3 |
15 |
Third
CISY | 2133 | Computer Programming II | 3 |
DGMA | 3703 | 2D Game Design | 3 |
PHYS | 1044 | College Physics I | 4 |
FNAT | 2333 | Survey of Design | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective | 3 |
16 |
Fourth
DGMA | 4303 | 3D Game Design | 3 |
COMP | 3603 | Writing for Emergent Media | 3 |
FNAT | 3513 | Art History II | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective | 3 |
XXXX | xxx3 | Gen Ed/LAS Elective | 3 |
SPCH | xxx3 | Effective Speaking or Equivalent | 3 |
18 |
TYPICAL FIVE-THROUGH-EIGHT-SEMESTER PROGRAM
Fifth
DGMA | 5603 | Interactive Media | 3 |
DGMA | 5403 | Advanced Modeling | 3 |
DGMA | 5543 | Asset Production | 3 |
COMP | 5703 | Technical Writing II | 3 |
XXXX | xxx3 | LAS Elective | 3 |
15 |
Sixth
DGMA | 6503 | Interface Design | 3 |
DGMA | 6533 | Game Design Studio 1 | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective | 3 |
15 |
Seventh
DGMA | 7803 | Professional Practices | 3 |
DGMA | 7703 | Adv Topics Interactive Design | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective | 3 |
15 |
Eighth
DGMA | 8303 | Game Design Studio 2 | 3 |
XXXX | xxx3 | CISY or DGMA Technical Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective (Upper Level) | 3 |
XXXX | xxx3 | LAS Elective | 3 |
12 |